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Nov 15, 2024
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RCPT 222 - Introduction to Esports (GE) Credits: (3) Instructional Method: Three hours lecture. Introduction to esports including historical overview, competition formats, spectator experience, play and game theories, socio-cultural implications, sponsorship and marketing, support services, ethical issues, and/or potential careers. Emphasis given to applied learning through participation in the esports ecosystem.
Note(s): General Education and Applied Learning designated course.
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